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Hostile and Boss Mobs

Hostile mobs are dangerous, aggressive mobs that attack a player within a detected area. It is possible to have a hostile mob who does not attack a player by ensuring that the game mode is creative, with difficulty set to easy.
![]() Creeper | ![]() Vex | ![]() Spider Jockey |
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![]() Skeleton | ![]() Stray | ![]() Zombie |
![]() Slime | ![]() Magma Cube | ![]() Husk |
![]() Drowned | ![]() Blaze | ![]() Ghast |
![]() Wither Skeleton | ![]() Chicken Jockey | ![]() Skeleton Horseman |
![]() Silverfish | ![]() Zoglin | ![]() Hoglin |
![]() Ravager | ![]() Vindicator | ![]() Witch |
![]() Zombie Villager | ![]() Pillager | ![]() Evoker |
![]() Warden | ![]() Elder Guardian | ![]() Shulker |
![]() Endermite | ![]() Guardian | ![]() Phantom |
![]() Piglin Brute |
Boss mobs are considered unique hostile mobs. They are tougher and more dangerous than provoked neutral mobs and hostile mobs. Boss mobs do not appear randomly in a world and must be confronted intentionally.
![]() Wither |
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![]() Ender Dragon |
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