Everything Minecraft Education Edition
Want to Control the Time of Day? Try this! - Minecraft Education Edition
Access our amazing OneNote 🔗 https://bit.ly/3r54zvn
Want to quickly change the time of day in your world? Learn how simple it is in this episode of Everything Minecraft Eduction Edition.
This video will explore the daylight cycle which is a 20-minute-long cycle between two main light settings. In Minecraft, time is exactly 72 times faster than normal time. This can be easily calculated as the proportion 1440⁄20 = 72, since there are 1440 minutes (86400 seconds) in a real day (3600sec × 24hr) and 20 minutes (1200 seconds) in a full Minecraft day, assuming the tick speed is maintained at 20 ticks/second.
Daytime is the longest section of the cycle, lasting 10 minutes.
Start: 0 ticks (06:00:00.0)
Mid: 6000 ticks (12:00:00.0)
End: 12000 ticks (18:00:00.0)
When a player first spawns in singleplayer, the daylight cycle always starts at the beginning of the daytime (0:00). Most multiplayer servers also start at the beginning of the daytime, but the daylight cycle continues regardless of any new players joining.
During the daytime, the Sun rises up to its peak in a light blue sky. The exact color of the sky depends on the current biome; for example, desert skies are a lighter shade of blue than plains skies.
All blocks that are in direct vertical view of the sky receive sunlight at the internal sky-light level 15, which is the maximum. Sunlight provides ample light for the growth of saplings, grass blocks and crops. Most undead mobs (including zombies and skeletons) exposed to direct sunlight (and are not in shade, in water, or wearing helmets) are set on fire. Additionally, sunlight renders spiders neutral, unless they are currently chasing a player, and any endermen exposed to sunlight teleport randomly when near the player and randomly become neutral if having been aggressive for at least 30 seconds.